Criador de Miniconomy
In computer science student Wouter Leenards had the idea to create a realistic economic trading game to be played online. Together with his brother, Mark Leenards, he developed his plan further, and eventually created Miniconomy.
He worked very hard on this for a couple of months, supported by Mark and some friends. Mark, as a business administration student, focused on the economic aspects of the game, whereas Wouter did the programming. The result is a unique online game for everybody who is interested in trading, economics and games. The advantage of Miniconomy is that it can be played on your browser, so with any internet connection; at home, in the office, at school or at a friend's house. The first public round of Miniconomy started on January 1st 2002.
He worked very hard on this for a couple of months, supported by Mark and some friends. Mark, as a business administration student, focused on the economic aspects of the game, whereas Wouter did the programming. The result is a unique online game for everybody who is interested in trading, economics and games. The advantage of Miniconomy is that it can be played on your browser, so with any internet connection; at home, in the office, at school or at a friend's house. The first public round of Miniconomy started on January 1st 2002.
A ideia original, um jogo onde a economia é simulada, nasce de uma combinação da imaginação e dos pontos fortes de outros conceitos conhecidos de jogos. Apesar disso, na maioria dos jogos, o comércio e as suas características não são a chave. No Miniconomy o comércio é a chave e, por isso, simula situações realistas. Monopólios, fixação de preços, assaltos, roubos e abusos de poder ocorrem.
Hoje em dia também existe uma estrutura política e social que mantém os jogadores unidos.
Hoje em dia também existe uma estrutura política e social que mantém os jogadores unidos.
Escolhemos um pequeno numero de produtos, para que os jogadores pudessem ter uma visão geral do mercado. Apesar disso o caminho para o sucesso nunca é o mesmo.
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